PR Projects and Blogs
From Power Render Wiki
[edit] PR Projects and Blogs
- PROJECT 1: Using PhysX with PR6.8
- PROJECT 2: Using the PhysX 3DSMax Plugin with PR6.8
- PROJECT 3: Using the Scythe Physics Editor with PR6.8
- 13/9/08 - BUGFIX uploaded to PROJECT 3
- Changes made to Scythe_to_PR() routine:
- SphereDesc[j] changed to SphereDesc[numSpheres]
- CapsuleDesc[j] changed to CapsuleDesc[numCapsules]
- BoxDesc[j] changed to BoxDesc[numBoxes]
- ConvexDesc[j] changed to ConvexDesc[numConvex]
- TrimeshDesc[j] changed to TrimeshDesc[numTrimesh]
- Initialisation of numSpheres, numCapsules etc. moved to within numActors FOR loop
