PR Projects and Blogs

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[edit] PR Projects and Blogs

PROJECT 1: Using PhysX with PR6.8
PROJECT 2: Using the PhysX 3DSMax Plugin with PR6.8
PROJECT 3: Using the Scythe Physics Editor with PR6.8
  • 13/9/08 - BUGFIX uploaded to PROJECT 3
  • Changes made to Scythe_to_PR() routine:
SphereDesc[j] changed to SphereDesc[numSpheres]
CapsuleDesc[j] changed to CapsuleDesc[numCapsules]
BoxDesc[j] changed to BoxDesc[numBoxes]
ConvexDesc[j] changed to ConvexDesc[numConvex]
TrimeshDesc[j] changed to TrimeshDesc[numTrimesh]
Initialisation of numSpheres, numCapsules etc. moved to within numActors FOR loop

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